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Bungie Weekly Update: 9-17-2015

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  • Bungie Weekly Update: 9-17-2015

    Bungie Weekly Update: 9-17-2015

    This week at Bungie we finally coronated Oryx as the Taken King of Destiny.

    Your first steps onto the Dreadnaught mark the end of a long journey for us both as developers and as a community. All year, we dreamed of what Destiny could and would be in Year Two. All summer, we thought about the day one wave of Guardians that would establish the first beachhead aboard Oryxs fortress. In the final weeks that led to the here and now, we took just about every opportunity we could think of to tell you that our next adventure was about to begin.

    And it has begun.

    Now, were listening. Thats always the best part when we get to shut up and pass the mic to you. Now we get to listen to your stories from Destiny. Some of them are about the talents youre unlocking and the battles youre waging. Others are about obstacles we need to clear from your path. No matter the narrative, were all ears. This is the moment when we truly learn what weve created, and its why each and every one of us at Bungie wanted to work on a game just like Destiny.

    We hope youre having fun on this new adventure. Were right there alongside you, plundering that loot-filled fortress and leveling up a new sub-class (although we are on strict orders not to spoil any secrets, or any of your fun). We know the job of serving this community is never done, so were doing that thing, too.

    Welcome to Year Two.

    Of Gods and Kings

    Facing Oryx was never the end...

    The time has come once again to put the Destiny community to the ultimate test. Teams are poised, ready to explore the unknown. Trusted allies have formed into tightly knit Fireteams prepared to take on any challenge, together. For many a Guardian, the pinnacle activity of The Taken Kings player experience still beckons.

    Heroes are about to be born. We've seen players plunge into the howling darkness and emerge from the smoldering aftermath as legends. It's a thing we love to witness. Its time to see who among you can enter the clearing first.

    Kings Fall begins tomorrow at 10 AM Pacific. The countdown has begun.

    Of Odds and Bling

    As a close second to the start of a new Raid, another hotly-anticipated event in the world of Destiny is the arrival of our perennial dealer of all things Exotic. He is the Agent of the Nine. You know him more affectionately as Xr. Destiny Year Two wouldnt be the same without him. Yet, like so many things in Destiny, that snake-faced ******* will behave differently now.

    Xrs got a brand new bag. Curious about whats in it? Senior Design Lead Tyson Green (perhaps you remember him from the Destiny Year Two Reveal) is here to talk about the strange being who arrives in the middle of the night to take earn your Strange Coins.

    Tyson: In Year One, Xr was a community loot drop, a shared rallying point that everyone could cheer or curse. In Year Two, Xrs offerings have been changed so that he will select either a specific Exotic Weapon or an Exotic Engram for sale every week. This change is due primarily to our desire to give players more direct paths to acquiring the Exotics they want through Quests and gameplay experiences, and to avoid repetition in his inventory.

    Xr will also sell a new consumable, the Three of Coins, which gives bosses a chance to drop Exotic Engrams, including Weapon Engrams. These consumables have a cumulative luck effect, so even if one doesnt net you a drop, the next one has a higher chance to do so.

    Lastly, Xr will also choose a Legacy Engram every week. These Engrams contain Year One Exotics (at Year One Attack and Defense levels) for players who want to finish up a Collection. They strongly bias towards Exotics not already in your Blueprint Collection, to help fill in the blank slots - excluding Mythoclast and Necrochasm, which are still only available from their Year One sources.

    Xr has said so many times himself: His will is not his own.

    Response Time is a Factor

    The #Help forum on is the best and fastest place to seek assistance with an issue that prevents you from playing Destiny. There, youll find a team of support specialists who are backed by a committee of volunteers from our community, as well as the entire studio who makes the game. If we can help you, meet us halfway and make a post where it counts!

    DPS: With Destiny: The Taken King released in all regions, Destiny Player Support is dedicated to keeping you updated on known issues, how to access new content, and best troubleshooting practices. Heres a few top issue items were tracking on our updated Vital Information thread:

    Were committed to tracking and communicating any and all issues Guardians may be experiencing when playing Destiny: The Taken King. If youre confused about a new in-game experience, having problems accessing purchased content or facing technical issues, Destiny Player Support awaits you on the #Help forum. Weve also updated our Guided Support for Destiny: The Taken King. Keep it handyfor close encounters.

    Remember where to find us. Dont get run over by the hype train on Twitter. Seek out the very best #Help we have to provide when you need it to complete your journey starside.

    The Sun Will Come Out

    Remember that thing we said about relishing the chance to listen? We like to watch, too. Heres the guy who wants to make you famous.

    Cozmo: Welcome to the first Movie of the Week of Year Two. We are early in your exploration of The Taken King, but already have great videos popping up on the Community Creations page. Should you see your video as a winner or honorable mention, youll be receiving a special emblem to set you apart from the crowd. This MOTW follows a special theme in which each winner wields Solar energy. Get ready for some exciting uses of renewable energy. Next week, well be looking for Void videos, so plan accordingly. For now lets praise the sun.

    Movie of the Week: Solar Sword vs Crota

    Honorable Mention: Sunbreaker cave of punishment

    Honorable Mention: Sunsinger Mayhem

    Good luck on that Raid, Guardians! Well be on hand to ratify the title of World First.

    Give our regards to Xr. Well see you in the Tower as you dash from place to place to discover his perch for this week.

    As always, thanks for playing. Year Two is well begun, and were already pondering exciting new ways to keep you on point all year long.

    DeeJ, out.

  • #2
    Re: Bungie Weekly Update: 9-17-2015

    Can't wait for Xur's Inventory and also The Taken King Raid.


    • #3
      Re: Bungie Weekly Update: 9-17-2015


      • #4
        Re: Bungie Weekly Update: 9-17-2015

        Weekly update and Patch update.

        Weekly Update:

        This week at Bungie we watched as the King fell.

        On the first day, 777,270 Guardians attempted the King’s Fall Raid. Only 37,591 of them were able to send Oryx floating toward the rings of Saturn. Since then, almost a million attempts have been made on the King’s life. A grand total of 88,733 Guardians have successfully committed regicide.

        (Thanks for all the stats, Bungie User Research!)

        And now, from our home office in Bellevue, Washington…
        Here are the Top Ten Fireteams to clear King’s Fall:
        Runner Up
        World First

        Our World First Fireteam crowned themselves after seven hours of fierce battle and confounding challenge. Yesterday, they told their tale of bravery and glory right on this here blog – and unabridged on our forum. Their tactical collaboration and grace under fire carried them across the finish line.

        At Bungie, we were humbled and fascinated to be part of the live audience for everyone who broadcasted their Raid attempts in plain sight of the entire Internet. All day long, our people jumped from stream to stream to compare strategies and hair styles. All of you were absolutely fabulous. Oryx is challenge enough – without the elective addition of prying eyes and a raging chat room. Thanks for letting us see the experience we created unfold in real time. That was an absolute trip.

        So what now? The game has launched. The King is dead (long live the King). What do you Guardians have to look forward to?

        The answer is: Plenty. Destiny Year Two has more in store for you than The Taken King, and Oryx still has more tricks secreted away up his sleeves and aboard his fortress. There are rewards we have yet to reveal and that you have yet to earn. One or two of them were discovered by you this week.

        We could illuminate the path for you, but that would be too easy. Rather, we prefer for you to emerge as the heroes in your living, social world. We just built the place. You’re the legends.

        You want to know what riches abound in your realm? Fan out and find each other on the Internet. If there is one thing this community is good at, it’s kicking off a gold rush.

        “Control the Zones!”

        Not to be left out of the evolutions on display in Destiny, our old friend Lord Shaxx is presiding over an ever-changing theater of war between the Guardians. The Crucible has a new game mode and it's live right now. The featured activity for this week is Zone Control.

        Here is Senior Designer Andrew Weldon to serve up some tactical analysis to keep you on the winning side of any match-up.

        Andrew: While Control has been our most played mode in the first year of Destiny, many players both in the community and at Bungie wanted a more traditional objective-focused experience. Zone Control is the result!

        In Zone Control, we have removed all individual player scores and score bonuses. Instead, your team receives points every five seconds for each zone you hold - +10 for one zone, +20 for two, and +30 for all three. Now, your path to victory relies far less on individual combat skills and far more on your team’s ability to effectively hold territory in the zones themselves. Good luck!

        Zone Control also marks the debut of our featured weekly PVP playlists – in addition to the Legendary Marks for completing a match in the daily, you can now earn 10 Legendary Marks for each of your first three wins in the weekly featured playlist for a total of 30 Legendary Marks over the course of the week. We’ll feature a different rotating mode as the weekly featured playlist each week.

        Get out there and fight, Guardians. And check out the homepage calendar for updates on what modes will shape the ongoing battle in the weeks to come. The Crucible is no place for routine. Even the source code is getting in on the action. Coming soon, we’ll also be tuning the matchmaking formulas to improve the quality of Crucible matches. It’s all very technical, so I’ll spare you the details. We’ll be sure to let you know when it goes live, so you can give us your #Feedback.

        The one that shipped on the heels of Oryx.

        Destiny Update is live. Without warning, prelude, preview, or fanfare, it has been delivered to your console. With the game boosted into orbit, the Live Team is set to take over with their stewardship.

        Like any good post-launch housekeeping, there is some give and take in this one:
        • If you’ve been missing your Moments of Triumph rewards, the fix is in – and thank you to those of you who were made to wait for your patience
        • In accordance with forum prophecy, The Three of Coins that Xr sells are slightly modified:
          • Each of them provides a smaller increase to Exotic Engram drop chance when used in rapid succession
          • When used with more time between kills (for example, on Strike bosses), they remain as effective as before
        • There are also some basic fixes for Quests, Strikes, and Rewards

        Don’t take it from me. Read the Patch Notes. They’re live, too.

        This is just the beginning. With a year under their belts, the Live Team is a lot more nimble in terms of supporting the player experience. Your next update should land in October. That bundle of fixes and tweaks will contain some more of what you’ve asked for, along with some developments for Year Two we’re looking forward to talking to you all about.

        Helping You Help Us Help You

        For long-form updates to the game, there is the Live Team. For immediate assistance in maintaining a healthy Guardian lifestyle, there is Destiny Player Support. This is their report.

        DPS: In the past week since The Taken King was released, Guardians on the #Help forum have been helping us keep track of issues and questions as they arise. Destiny Player Support thanks them for their patience and communication in helping share this knowledge with others on the forum. We’ve added a few new Help articles to help cover some of the new features Destiny: The Taken King:
        As mentioned above, anyone effected by the Golden Chest count issue regarding their Moments of Triumph should now have access to the emblem. If this pertains to you, check out your Postmaster or Emblem Collection.

        Lastly, we have updated the Guided Support for Destiny: The Taken King, which includes a FAQ article on Legendary Marks. Please note, viewing the FAQ does not require a multi-pass.

        You can always get notifications of these new Help articles from @BungieHelp on Twitter. It's a hashtag-free, no-nonsense source of information and nutrition. Follow up and profit!

        Null and Void

        There are many ways, other than firsting a Raid, to become legend around these parts. For the rest of us, another path to digital immortality is a sweet video to be enjoyed far and wide.

        Cozmo: Time to crown the Movie of The Week. The Creations page is flowing with great content. Thank you for continuing to share your amazing talent there for the world to see. We’ll always be watching there to pull exceptional videos to feature here. The stakes are high, as the winners will receive a rare emblem shared only by previous MOTW victors. We have another special edition of MOTW today in which the winner is Void themed. More specifically, that sweet Nightstalker Void subclass. Next week we will be rounding out our themes with Arc videos, so submit accordingly. Today we stare off into the Void.

        Movie of the Week: You merely adopted the Void, I was born in it, molded by it.

        Honorable Mention: World first team first encounter with Oryx. (Warning: Language!)

        Honorable Mention: An elegant weapon of a more civilized age.

        Honorable Mention: Beautiful fan-made lyrics to Destiny music.

        What will happen in the world of Destiny next week? No one knows. That’s the best part. Every day, we roll out of bed and look at our phones, just like you.

        Keep us on our toes, Guardians, and we’ll do the same for you.

        DeeJ, out.


        Patch Notes:

        <b> - The one that released on the heels of Oryx.

        With the first week of Destiny: The Taken King behind us, we're taking an opportunity to address and tackle some of the immediate issues that are impacting the player experience.

        • Fixed an issue with Year 1 Moments of Triumphs in which Golden Chest node completions were disappearing after TTK release



        • Fixed an issue where players who reached Level 40 before turning in the Reach Level 30 objective did not properly receive the Level 40 quest
        • Fixed an issue where the quest "High Value Targets" did not correctly reward Legendary Marks upon completion

        • Fixed an issue where Year 1 Strikes were not dropping Uncommon and Rare quality gear as intended

        • Some treasure chests in the Dreadnaught are now in a location that only allow them to be looted once per spawn

        • Three of Coins now provides a smaller increase in Exotic Engram drop chance when rapidly killing Ultras

        • Dismantling leveled-up Exotics now have a reduced chance to produce 2 Exotic Shards